This paper investigates the introduction of the cybernetic approach in architecture, through the key-role of N.Wiener, G. Pask and their influence on the projects of Cedric Price in the Sixties. The analysis of two of his mostrepresentative projects, such as the Fun Palace and the Generator, aims to individuate the informatics influencebrought to the spatial composition. Furthermore, the article will clarify the visionary though of the British architectconcerning the impact of digital infrastructures on the prefiguration of the most recent responsive and interactiveapproaches in architecture.
|Numero di pagine||8|
|Stato di pubblicazione||Published - 2020|