Artificial reverberation is usually introduced, as a digital audio effect, to give a sense of enclosing architectural space. In this paper we argue about the effectiveness and usefulness of diffusive reverberators in physically-inspired sound synthesis. Examples are given for the synthesis of textural sounds, as they emerge from solid mechanical interactions, as well as from aerodynamic and liquid phenomena.
|Titolo della pubblicazione ospite||Proceedings of the 18th International Conference on Digital Audio Effects - DAFx15|
|Numero di pagine||7|
|Stato di pubblicazione||Published - 2015|
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