This research is focused on the virtual reconstruction of the Ionic cornice of temple G of Selinunte, as a case study for the definition of a virtual reconstruction method of collapsed walls elements in archaeological contexts. The complexity of the ruins of the temple suggested a thorough archaeological analysis of the fragments of the Ionic cornice that made it possible to identify traces of the construction process left by stonecutters during the worksite such as unfinished surfaces. The study of these surfaces, together with the dimensional data surveyed, provided the information to reposition the fragments in their supposed original position, and thus develop a virtual reconstruction of the cornice based on reliable data.
|Numero di pagine||4|
|Stato di pubblicazione||Published - 2013|