Hic sunt Hobbits. La “realizzazione” di un paesaggio virtuale.

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Abstract

This paper aims at describing two powerful tools that Tolkien used to strengthen his representation of Middle-earth and make it as close as possible to reality: maps and landscapes. Both are used as instruments that transform the epic and virtual geography of The Lord of the Rings into a concrete re-enactment of the European situation that Tolkien lived. In particular, three peculiar areas will be described: the Shire, home of the Hobbits and monument to the old spirit of Englishness; Moria, the abyssal and abysmal labyrinth; and Mordor, the infernal machine of war. Through the analysis of a peculiar case, the paper will show how Middle-earth, although initially inspired and derived from existing European landscapes, has now become in its turn a source of inspiration for the real world: a caveat of the power of epics, even in our (post-)modern society.
Lingua originaleItalian
Titolo della pubblicazione ospiteJ.R.R. Tolkien: Viaggio ed Eroismo ne Il Signore degli Anelli
Pagine30-57
Numero di pagine28
Stato di pubblicazionePublished - 2016

Cita questo

Picone, M. (2016). Hic sunt Hobbits. La “realizzazione” di un paesaggio virtuale. In J.R.R. Tolkien: Viaggio ed Eroismo ne Il Signore degli Anelli (pagg. 30-57)