Digital and interactive Learning and Teaching methods in descriptive Geometry

Risultato della ricerca: Articlepeer review

Abstract

During the course of “Fundamentals and applications of Science of Representation - Geometric drawing” (held at the Faculty of Engineering at the University of Palermo) we successfully tested the adoption of informatics tools to enhance the comprehension and the critical analysis of complex figures in the geometrical space. The peculiarity in the teaching methodology was the adoption of interactive software products (Cabrì Géomètre and GeoGebra concerning dynamic and geometrical constructions; the well-known Rhinoceros plug-in, Grasshopper, about generating algorithms; Linceo regarding implementing the graphic display of complex solids in augmented reality). According to our experience within didactic laboratories, the adoption of ICT allowed us to stimulate and interest students towards subjects of descriptive and projective Geometry and the expected results are very satisfactory. In this paper we show some of the most interesting examples of geometric constructions created by students.
Lingua originaleEnglish
pagine (da-a)873-885
Numero di pagine13
RivistaPROCEDIA: SOCIAL & BEHAVIORAL SCIENCES
Volume106
Stato di pubblicazionePublished - 2014

Fingerprint Entra nei temi di ricerca di 'Digital and interactive Learning and Teaching methods in descriptive Geometry'. Insieme formano una fingerprint unica.

Cita questo