Abstract
In less prescriptive environments where individuals are told ‘what to do’ but not ‘how to do’, synchronization can be a byproduct of strategic thinking, prediction, and local interactions. We prove this in the context of multi-population robust mean-field games. The model sheds light on a multi-scale phenomenon involving fast synchronization within the same population and slow inter-cluster oscillation between different populations.
Lingua originale | English |
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Numero di pagine | 7 |
Rivista | SYSTEMS & CONTROL LETTERS |
Stato di pubblicazione | Published - 2017 |
All Science Journal Classification (ASJC) codes
- ???subjectarea.asjc.2200.2207???
- ???subjectarea.asjc.1700.1700???
- ???subjectarea.asjc.2200.2210???
- ???subjectarea.asjc.2200.2208???