A Multimodal Fruition Model for Graphical Contents in Ancient Books

Risultato della ricerca: Conference contribution

4 Citazioni (Scopus)

Abstract

One of the most common and efficient way to preserve ancient books is to digitize them, and make their content someway browsable. However, this process often does not take into account the fruition point of view. Exploiting the currently available technologies allows for new ways of content fruition, to attract more people and help them to better understand the available information. In this paper, we present a solution for an innovative and multimodal exploration of ancient books contents, using both touch and touchless gestures. This allows people for both near and far distance interaction, which results in different interaction models.
Lingua originaleEnglish
Titolo della pubblicazione ospiteProceedings of the 17th International Conference on Computer Systems and Technologies 2016
Pagine65-72
Numero di pagine8
Stato di pubblicazionePublished - 2016

All Science Journal Classification (ASJC) codes

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

Cita questo