Iconic environments intend to provide expressive tools to implement, to debug and to execute programs. Moreover its pictorial constructs guide the user to design algorithms in an interactive fashion. Visual interfaces are especially required whenever programs run on an heterogeneous and reco$igurable multi-processor system oriertled to image analysis. Pictorial tools help the user to control the scope of variables, and the distribution of the tasks into the processors. In this paper, the general design, the visual-syntax, and the implementation of the first prototype of an iconic user iderface for the Plctorial C Language (PICL) are described.
|Number of pages||6|
|Publication status||Published - 1992|
All Science Journal Classification (ASJC) codes
- Computer Graphics and Computer-Aided Design
- Media Technology