Survey and virtual reconstruction of ancient roman floors in an archaeological context

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2 Citations (Scopus)

Abstract

Despite the consistent development of approaches aimed at the virtual reconstruction of whole houses or archaeological monuments, the variety of technologies involved in virtual reconstruction procedures and the complexity of a rigorous process to provide validation models, seems to limit a univocal and shared standards adoption. For example, compared to the large number of contributions on the virtual reconstruction of whole architectures or cultural heritage sites, only a few works have proposed a rigorous workflow specific to mosaics and ancient floors and to their virtual reconstruction. The goal of this work is to present the first results on the virtual reconstruction of the "Temple of Isis" in Marsala (Italy); in particular, the work is aimed at the virtual reconstruction of the mosaic and the opus spicatum floor still preserved in situ. A close-range photogrammetric survey was carried out in order to provide a detailed floors 3D reconstruction; a structure-from-motion photogrammetry approach was employed to obtain a detailed 2D and 3D documentation with millimetric accuracy and high level of colour fidelity. Thanks to the photogrammetric products, accurate virtual restoration/reconstruction of the whole floor surfaces was conducted in a rigorous way and as close as possible to the historical reality.
Original languageEnglish
Pages511-518
Number of pages8
Publication statusPublished - 2019

Fingerprint

Reconstruction (structural)
Photogrammetry
Restoration
Color
photogrammetry
documentation
cultural heritage
model validation
monument
Italy
restoration
color
products
mosaic
in situ
product

All Science Journal Classification (ASJC) codes

  • Earth and Planetary Sciences (miscellaneous)
  • Environmental Science (miscellaneous)
  • Instrumentation

Cite this

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title = "Survey and virtual reconstruction of ancient roman floors in an archaeological context",
abstract = "Despite the consistent development of approaches aimed at the virtual reconstruction of whole houses or archaeological monuments, the variety of technologies involved in virtual reconstruction procedures and the complexity of a rigorous process to provide validation models, seems to limit a univocal and shared standards adoption. For example, compared to the large number of contributions on the virtual reconstruction of whole architectures or cultural heritage sites, only a few works have proposed a rigorous workflow specific to mosaics and ancient floors and to their virtual reconstruction. The goal of this work is to present the first results on the virtual reconstruction of the {"}Temple of Isis{"} in Marsala (Italy); in particular, the work is aimed at the virtual reconstruction of the mosaic and the opus spicatum floor still preserved in situ. A close-range photogrammetric survey was carried out in order to provide a detailed floors 3D reconstruction; a structure-from-motion photogrammetry approach was employed to obtain a detailed 2D and 3D documentation with millimetric accuracy and high level of colour fidelity. Thanks to the photogrammetric products, accurate virtual restoration/reconstruction of the whole floor surfaces was conducted in a rigorous way and as close as possible to the historical reality.",
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AU - Lo Brutto, Mauro

AU - Fazio, Leonarda

AU - Dardanelli, Gino

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N2 - Despite the consistent development of approaches aimed at the virtual reconstruction of whole houses or archaeological monuments, the variety of technologies involved in virtual reconstruction procedures and the complexity of a rigorous process to provide validation models, seems to limit a univocal and shared standards adoption. For example, compared to the large number of contributions on the virtual reconstruction of whole architectures or cultural heritage sites, only a few works have proposed a rigorous workflow specific to mosaics and ancient floors and to their virtual reconstruction. The goal of this work is to present the first results on the virtual reconstruction of the "Temple of Isis" in Marsala (Italy); in particular, the work is aimed at the virtual reconstruction of the mosaic and the opus spicatum floor still preserved in situ. A close-range photogrammetric survey was carried out in order to provide a detailed floors 3D reconstruction; a structure-from-motion photogrammetry approach was employed to obtain a detailed 2D and 3D documentation with millimetric accuracy and high level of colour fidelity. Thanks to the photogrammetric products, accurate virtual restoration/reconstruction of the whole floor surfaces was conducted in a rigorous way and as close as possible to the historical reality.

AB - Despite the consistent development of approaches aimed at the virtual reconstruction of whole houses or archaeological monuments, the variety of technologies involved in virtual reconstruction procedures and the complexity of a rigorous process to provide validation models, seems to limit a univocal and shared standards adoption. For example, compared to the large number of contributions on the virtual reconstruction of whole architectures or cultural heritage sites, only a few works have proposed a rigorous workflow specific to mosaics and ancient floors and to their virtual reconstruction. The goal of this work is to present the first results on the virtual reconstruction of the "Temple of Isis" in Marsala (Italy); in particular, the work is aimed at the virtual reconstruction of the mosaic and the opus spicatum floor still preserved in situ. A close-range photogrammetric survey was carried out in order to provide a detailed floors 3D reconstruction; a structure-from-motion photogrammetry approach was employed to obtain a detailed 2D and 3D documentation with millimetric accuracy and high level of colour fidelity. Thanks to the photogrammetric products, accurate virtual restoration/reconstruction of the whole floor surfaces was conducted in a rigorous way and as close as possible to the historical reality.

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