A gamified mobility experience

Salvatore Di Dio, Andrea Vesco, Enza Lissandrello, Salvatore Di Dio, Domenico Schillaci

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We believe in the use of urban games to define new enjoyable experiences, change citizens’ unsustainable habits and educate them to new environment-and social-friendly ones. This paper presents MUV, an innovative action that has the power to engage citizens and foster sustainable mobility behaviors. MUV complements engaging HMIs with a participatory method within an iterative innovation process called the virtuous cycle (understand, involve, co-create, implement, experiment). The innovation process has led to a new game dynamic: Mobility as a Sport. It results in a rewarding personal mobility experience; the same rewarding sensations the athletes feel when they improve their results.
Original languageEnglish
Title of host publicationHuman-Computer Interaction : Human Values and Quality of Life : Thematic Area, HCI 2020, Held as Part of the 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part III
Pages658-670
Number of pages13
Publication statusPublished - 2020

Publication series

NameLECTURE NOTES IN ARTIFICIAL INTELLIGENCE

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • General Computer Science

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